AI Insights · Timothy · July 2022
Top Theme Parks Games on Android in Belgium for Q2 2022
Discover the performance of the top 5 theme park games on the Android platform in Belgium during the second quarter of 2022, including insights on downloads, revenue, and active users.
During the second quarter of 2022, the top theme park games on the Android platform in Belgium showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
aquapark.io from VOODOO saw fluctuations in its weekly downloads, peaking at approximately 2.3K in early April and ending the quarter with around 2.1K downloads. The game's weekly revenue reached its highest point in mid-April at $14, before experiencing several weeks without revenue and closing the quarter with modest earnings. Weekly active users for the app began at 15.8K and saw a slight increase to about 15.9K by the end of June.
Theme Park 3D - Fun Aquapark by Alictus started strong with around 2.5K downloads in mid-April but experienced a decline to just over 300 downloads in mid-June. The app rebounded slightly to finish the quarter with roughly 1.7K downloads. Active users followed a similar pattern, beginning at 5.8K and dipping to 2.2K, before rising again to 4.7K by the end of June.
Overcrowded: Tycoon from ZeptoLab, which launched in late April, showed a significant upward trend in both downloads and revenue. Weekly downloads peaked at 3K in mid-June while revenue reached its highest at approximately $1.56K during the same period. Active users also grew steadily, starting from 10 in April and reaching 4.6K by mid-June, before settling at about 2.7K by the end of the quarter.
Runner Coaster by Dual Cat, released in late May, saw impressive growth in a short period. Downloads surged to nearly 5.9K by the end of June, while revenue saw a modest increase with a peak of $9 in the final week of the quarter. Active users also rose sharply, from 49 in early June to over 11.8K by the end of the month.
Idle Theme Park Tycoon from Codigames maintained steady performance throughout the quarter. Weekly downloads hovered around 400 initially, spiking to around 700 in early June and finishing the quarter at 762. Revenue remained fairly consistent, with a peak of $214 in late May. The app's active user base showed slight fluctuations, starting at 3.5K and ending with approximately 3.7K users.
For more detailed insights and analytics on app performance, visit Sensor Tower.